Han Qiang Lin

IT Professional | Developer

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That's me!

Welcome to my website! I am a developer with a Bachelors Degree in Computer Science from Stony Brook University. I am interested in video game design and development. I’m currently learning more about the Unity game engine and creating my own game. In my free time, I like to listen to music, exercise and play video games. Feel free to browse my projects listed below or on my GitHub!

HomeLab

24/7 Dedicated Home Server

Thinkcentre
My attempt on a dedicated homelab using a second hand PC.

Writeup

4/8/26

P

rojects

Card Game in Godot

A HSM character controller for Unity 3D

Controller GIF
A project written in C# and ran on the Unity game engine. Trying out a Hierarchical State Machine approach to implement an extensible character controller. Employing programming patterns such as state machines and observer patterns to create a working character movement system.


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